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Farms can not make money online

Jiang Yuan still felt a little lightheaded after hearing Chang You’s words, but his confidence had increased greatly.

“Alright, Boss Chang. I’ll find some time at the end of this month to ask Boss Pei about the cell phone’s news conference.”

April 6th, Friday...

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“Phew, it’s finally done!”

Qiao Liang took off his earphones and looked at the edited and embellished video file. He heaved a sigh of relief.

The new episode of Trash Games Diss has already been completed. This episode was mainly about the “humiliation of the domestic game” and “Mission and Choice”. The content of the video was nothing more than to re-introduce the trivial matter of Mission and Choice.

To be honest, Qiao Liang was not 100%!s(MISSING)atisfied with this episode.

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That was because ‘Mission and Choice’ was a game that had been bad to a certain extent and had been notorious in the history of domestically-produced games. Many video UP Masters and columnists had already criticized it. The content of their criticism was also varied. Basically, they had criticized it from all angles.

If there were other content, Qiao Liang would definitely not want to make a video for this rubbish game.

However, he had no choice. He really did not have any reliable games recently. He could only make one or two filler videos.

Of course, even though it was a filler video, Qiao Liang still maintained his usual style of ridicule. Before making the video, he seriously played the game with the lousy graphics and endless bugs for a long time. The video he produced was above average.

It was not very good, but it was not bad either.

Most of the videos that criticized Mission and Choice previously were from the perspective of a few years ago. At that time, Tengda Games had not appeared out of nowhere, and the domestic games industry had not improved as quickly as it was now. It was inevitable that there would be some negative and pessimistic feelings.

Now, outstanding works like Repent and be Saved and Struggle have appeared in domestically-produced games. Qiao Liang looked back at Mission and Choice and could naturally treat it with a teasing attitude.

This emotional change added special meaning to Qiao Liang’s rehashing.

“However, it still feels like something is missing from the last part of the video .”

“The games that I listed are all Tengda’s works. It seems a little far-fetched to say that ‘domestically-produced standalone games have fully recovered and the former humiliation of the domestic games can be dismissed with a smile’.”

“After all, I’m basically pointing out Tengda’s examples. This does not prove that ‘domestically-produced standalone games have fully recovered’. It only proves that Tengda Games is very impressive and Boss Pei is very impressive. It has nothing to do with other domestic game manufacturers.”

Qiao Liang watched the last part of the video several times and felt that it was indeed a small flaw.